I'm not saying this is easy, but creating a holey unique co-op experience with a new character is obviously going to be a lot more work.ģ months is a big chunk of time, so perhaps that time is being used to put the polish on unique cutscenes, dialogue and ensuring the flow of the game works with this other character. Now I'm no game designer, but I would assume that adding another character playing a character duplicate isn't the most difficult task given they already have experience doing this from previous campaigns. We've obviously seen this before in Halo 3, with one character being Chief and another being The Arbiter. But I'm wondering if the reason for that delay is that they're not just having you play as a Master Chief clone but as another character.
So Infinite Co-op is delayed, which is obviously a bummer.