It’s also the perfect opportunity to train with the new mechanics. On the bright side, this part, where you get to explore around the place, collect resources for your fight, and get immersed into the craziness of it all, is actually where this brings its best. Those who wished for a semi-open world, which would make you feel like a survivor in an urban post-apocalypse where the dead walk, will realise that almost all paths are conveniently blocked, funnelling you into the one or two routes available.
Chased by the creature, the heroine will hit the streets of Raccoon City. The wall in Jill’s apartment gets demolished by Nemesis a bio-weapon designed to kill members of the S.T.A.R.S. Anyways, more action than action-adventure, Resident Evil 3 starts with a big ‘Bang!’ - or more accurately, with an enormous ‘CRUSH!!!’ Understandable, not easy to stomach, though, as this missed the opportunity to finally offer some of those as well. It’s understandable then that the remake’s strongest point isn’t storytelling and character development. Unlike the horror vibes of the first two games, the threequel was that generic Hollywood blockbuster, with bland cardboard characters, pretty faces, and lots of explosions. The terrors of Jill Valentine’s past have left quite a scar, evident by her pretty intense introduction.